The heroes start by finding a secret door leading south which leads them to an abandoned guard room. They continue though the passage leading south
They discover a large natural cavern that contains a large pool of water:
This is the room that the well from the level above led to
A Gibbering Mouth that was living here fights the party, but loses.
The find 190 cp and 64 sp from the well
The cave to the north head down to level 4 of the vaults
They continue west through a natural cave until they find the back of a secret door leading north
The cavern continues on and leads to the troglodyte room from the first Otari adventure
They discover a reading room with couches
A friendly-ish morlock-ghoul, named Augrael, is found here reading books
The heroes convince Augrael to leave the room to go feast on the remains of the Gibber Mouther
An eastern exit leads up to the 2nd level
The group continues north leading them to a hallway they discovered on their first trip to the 3rd level
Another reading room is found, but it contains a ‘watching wall’ that attacks the group with psychic visions of paranoia. They destroy the wall to stop the haunt.
There is a secret door leading to a watching room behind the watching wall
They also find 2 more inactive teleport runes
Yet another reading room contains a message from the Ghost of Otari, “Belcorra fell to the Roseguard, but we never knew of these vaults below…”
Heading north they come across a room with a devil guarding a long empty cell
His name is Korlok and he gives off bored vibes; he lazily tells the group to give up and get in the cell
After negotiating with the devil they learn he is under contract with Belcorra to ‘wait here and let no one out until I come for you’. He knows Belcorra is dead
He agrees to let the heroes go if they promise to return with information of how to break the contract.
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