Abomination Vaults – Session 8

  • The party returns to Gauntlight ruins after resting/refreshing in Otari
  • They explore what looks like the remains of heavily decayed office and private study. Within they find:
    • Stairs leading down to a deeper level
    • In the remains of a desk:
      • lesser comprehension elixir
      • minor elixir of life
      • lesser skeptics elixir
      • 2 bronze keys
    • A secret passage that leads to the east
  • The group explores the secret passage east and uncovers a temple dedicated to some old, strange god
    • a skeleton is found on the outside of the secret passage . On the body they find:
      • +1 scimitar
      • 4 daggers
      • silver ring worth 5gp
      • minor healing potion
    • There’s an alter to the north…
    • But the party decides to explore the double doors to the south
  • Beyond the doors they find a room with
    • Door carved with skulls and a tangle of moss (presumably related to the old god being worshipped in temple)
    • A giant scorpion!
      • A tough battle ensues, but the party overcomes the bug; but not without one them getting knocked unconscious
  • They return to the alter to the north and find 2 more skeletons that reanimate with an eerie blue glow… corpse lights! A tough battle against what looked like just a couple of simple skeletons takes place.
    • In the alter they find
      • scroll of restore senses
      • 1st level wand of heal
  • The group then returns to the weirdly pristine light house tower to investigate the upper floors.
    • They use one of the bronze keys found earlier to unlock access to the Gauntlight copula
    • Aside from a weird blue light there is nothing here… during the day
  • They head down to the odd, persistent puddle of Belcorra-blood at the base of the lighthouse and wait for evening
  • At night the blood comes alive into an angry, scream haunt of Belcorra that spins and bathes the party in decaying blue light
    • After several attempting to damage the haunt through weapons (or soak up the blood using a bedroll) Lunasan is able to draw on her cleric know-how and exorcises the haunt (again one of the party goes down before defeating the haunt)
  • The haunt dissipates… but something thumps up above in the previously empty copula above…
  • XP
    • New: 200
    • Total: 909

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