Abomination Vaults – Session 10
- The group returns to Gauntlight after leveling up in town and explores the NW area
- In a boat house they find remnants of what looks like a group of people from Crook’s Nook (and their thieves guild, the Osprey Club) but there is no one found nearby
- They head to the island in the NW to check out the build there
- In first disheveled room they find a brownie (‘Spookywisp’) who tries to intimidate the adventurers into retrieving the ‘shiny’ from ‘the beak’ down the hall. They manage to discover that Spookywisp is really a tiny brownie who nonetheless offers information in exchange for ‘the shiny’
- They find a stairwell heading down to a level 2
- The adjoining hallway bears 4 paintings
- First: It’s a landscape painting that depicts the city of Absalom in flames with ghosts rising from the city streets between the burning buildings. The picture’s lower frame bears a bronze plaque that reads, “So Shall the Fools Suffer.”
- This second painting depicts Gauntlight Keep as it appeared before its upper floors collapsed. The lighthouse rises above the stately keep into the night sky, with its beacon emitting a pale blue light in which ghostly faces sneer and grimace. Its bronze plaque reads, “Let the Light Shine Forever.”
- Third, a shredded painting labeled “The Artist at Work.”
- Forth an image of Belcorra herself. Its plaque reads, “The Lady of the Light.”
- They discover what appears to be the lighthouse lens workshop where the animated puppet ‘Mr Beak’ is found and is waiting for the return of ‘Master Azrinae’. He then attacked the party.
- After defeating Mr Beak the group finds
- A gem encrusted spyglass (the shiny)
- A soul gem in the back of Mr Beak’s back
- The party returns to Spookywisp with the spyglass and learns the following
- The building used to belong to someone named Volluk Azrinae.
- Volluk was an apprentice to someone else named Belcorra, and even though this Volluk person seemed like someone who was mean and dangerous, Belcorra seemed much worse!
- The lighthouse can also shoot a beam full of ghosts
- The group heads down the stairs they found earlier in this building (level 2)
- The find a study/bedroom.
- A note with list of books
- ‘What The Worm Knows’
- ‘Grave Feasts’
- ‘Secrets of the Skull’
- At bottom of note, ‘Transcription will take months, but I’ll try to have these books back to you as soon as possible, my love!’
- South of the study they find a table and contraption used to create undead.
- There is a a large lump/pile of flesh in one corner that the party avoids
- To the south of this room are stairs leading to level 3
- The group checks out the room north of the study and finds what looks like a servant’s quarters
- A large barrel that looks like it contained pickles at one time
- Behind a secret brick in the wall
- a jade shard worth 15 gp
- a silver statuette of two succubi worth 35 gp
- an oily-looking slick armor rune
- Heading back to the east of the study, they find a locked door that the silver key from the Vampiric Mist unlocks
- Inside they find a workshop that appears to be for making constructs
- There’s a vat in north wall with remains of a goblin
- a goblin doll with no arms or legs with an indentation the same shape as Mr Beak’s soul gem
- The party puts the soul gem in the doll and it comes alive
- The soul in Mr Beak’s gem was actually the goblin in the vat, named Borbo. He was tricked/manipulated by Volluk Azrinae into becoming a construct and was his slave.
- Borbo gives the party the following information
- There’s a secret door in the southern wall of this room (with another set of stairs leading to level 3)
- Master Volluk was a “powerful mastermind drow occultist artist craftsman” who had a relationship with a “book lady down below” and who worked for “Mistress Belcorra, who is very frightening and absolutely none of my business.”
- Master Volluk is vain as well as cruel. If you present a nice image of Volluk (such as a painting) to him and then threaten to destroy it, Volluk will lose his composure and likely make a tactical error the heroes can use.
- Borbo wants to be set free, so Suman smashes the soul gem. The god Pharasma is pleased with this and grants Suman a +2 to a single skill check as a boon.
- The party decides to head down the stairs in the workshop to Gauntlight 3rd level…
- XP
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